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The Settlers III : ウィキペディア英語版 | The Settlers III
''The Settlers III'' ((ドイツ語:Die Siedler III)) is a real-time strategy video game developed by Blue Byte Software, being the second sequel to ''The Settlers'', making it the third game in ''The Settlers'' series. An isometric city-building game, it was released on November 30, 1998. The most notable difference between this game and its two predecessors is that there are no more roads—all units, including carriers with goods, can walk around freely. This simplifies the building of a settlement, since only the distances between buildings are relevant, and not how roads can be constructed between them. Military units are now directly controlled, making fighting more similar to games like ''Command & Conquer'' or ''Age of Empires'', than to the previous Settlers games. ''Settlers III'' was also famous for its peculiar copy protection: in pirated versions of the game, iron smelters would only produce pigs instead of iron, which made weapon production impossible. ==Plot== The game begins with a cartoonish cutscene depicting three gods: Jupiter (leader of the Roman Pantheon), Horus (the falcon-headed Egyptian sun god) and Ch'ih-Yu (the legendary Chinese dragon). A messenger arrives with a message from the god's god telling them they must find a worthy leader to make a new people and wage them against each other - the winner escapes eternal punishment, in this case, repainting the entire universe white. The player assumes the role of a leader trying to prove they are talented enough to impress their god by conquering other civilizations and capturing as many territories.〔
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「The Settlers III」の詳細全文を読む
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